<?php
interface State
{
public function proceedToNext(OrderContext $context);
public function toString(): string;
}
class StateCreated implements State
{
public function proceedToNext(OrderContext $context)
{
$context->setState(new StateShipped());
}
public function toString(): string
{
return 'created';
}
}
class StateShipped implements State
{
public function proceedToNext(OrderContext $context)
{
$context->setState(new StateDone());
}
public function toString(): string
{
return 'shipped';
}
}
class StateDone implements State
{
public function proceedToNext(OrderContext $context)
{
// there is nothing more to do
}
public function toString(): string
{
return 'done';
}
}
class OrderContext
{
private State $state;
public static function create(): OrderContext
{
$order = new self();
$order->state = new StateCreated();
return $order;
}
public function setState(State $state)
{
$this->state = $state;
}
public function proceedToNext()
{
$this->state->proceedToNext($this);
}
public function toString()
{
return $this->state->toString();
}
}
// USAGE
$contextOrder = OrderContext::create(); // created
$contextOrder->proceedToNext(); // shipped
$contextOrder->proceedToNext(); // done
<?php
abstract class Mood {
public abstract function insult (Person $context);
public abstract function hug (Person $context);
public abstract function getName (Person $context, string $name);
}
class Angry extends Mood {
public function insult (Person $context) {
$context->say("You too...");
}
public function hug (Person $context) {
$context->say("Hm...");
$context->setState(new Neutral());
}
public function getName (Person $context, string $name) {
$context->say("{$name}. What's your problem?");
}
}
class Happy extends Mood {
public function insult (Person $context) {
$context->say("Oh! That wasn't nice");
$context->setState(new Neutral());
}
public function hug (Person $context) {
$context->say("Oh! That was nice, thanks");
}
public function getName (Person $context, string $name) {
$context->say("Oh! Hello dear friend. My name is {$name}");
}
}
class Neutral extends Mood {
public function insult (Person $context) {
$context->say("What the heck do you want?");
$context->setState(new Angry());
}
public function hug (Person $context) {
$context->say("Thanks");
$context->setState(new Happy());
}
public function getName (Person $context, string $name) {
$context->say("My name is {$name}");
}
}
class Person {
private $currentMood;
private $name;
public function __construct (Mood $mood, string $name) {
$this->setState($mood);
$this->name = $name;
}
public function setState (Mood $mood) {
$this->currentMood = $mood;
}
public function insult () {
$this->currentMood->insult($this);
}
public function getName () {
$this->currentMood->getName($this, $this->name);
}
public function hug () {
$this->currentMood->hug($this);
}
public function say (string $msg) {
echo($msg . PHP_EOL);
}
}
// USAGE
$jan = new Person(new Neutral(), "Jan");
$jan->getName();
$jan->insult();
$jan->getName();
$jan->hug();
$jan->getName();
$jan->hug();
$jan->getName();