class MySingleton
{
public static function getInstance()
{
static $instance;
if (null === $instance) {
$instance = new self();
}
return $instance;
}
// prevent creating multiple instances due to "private" constructor
private function __construct(){}
// prevent the instance from being cloned
private function __clone(){}
// prevent from being unserialized
private function __wakeup(){}
}
trait SingletonTrait {
private $instance;
protected function __construct() { };
public function getInstance() {
if (!self::$instance) {
// new self() will refer to the class that uses the trait
self::$instance = new self();
}
return self::$instance;
}
protected function __clone() { }
protected function __sleep() { }
protected function __wakeup() { }
}
// usage
class MyClass {
use SingletonTrait;
}
<?php
namespace RefactoringGuru\Singleton\RealWorld;
/**
* If you need to support several types of Singletons in your app, you can
* define the basic features of the Singleton in a base class, while moving the
* actual business logic (like logging) to subclasses.
*/
class Singleton
{
/**
* The actual singleton's instance almost always resides inside a static
* field. In this case, the static field is an array, where each subclass of
* the Singleton stores its own instance.
*/
private static $instances = [];
/**
* Singleton's constructor should not be public. However, it can't be
* private either if we want to allow subclassing.
*/
protected function __construct() { }
/**
* Cloning and unserialization are not permitted for singletons.
*/
protected function __clone() { }
public function __wakeup()
{
throw new \Exception("Cannot unserialize singleton");
}
/**
* The method you use to get the Singleton's instance.
*/
public static function getInstance()
{
$subclass = static::class;
if (!isset(self::$instances[$subclass])) {
// Note that here we use the "static" keyword instead of the actual
// class name. In this context, the "static" keyword means "the name
// of the current class". That detail is important because when the
// method is called on the subclass, we want an instance of that
// subclass to be created here.
self::$instances[$subclass] = new static;
}
return self::$instances[$subclass];
}
}
/**
* The logging class is the most known and praised use of the Singleton pattern.
* In most cases, you need a single logging object that writes to a single log
* file (control over shared resource). You also need a convenient way to access
* that instance from any context of your app (global access point).
*/
class Logger extends Singleton
{
/**
* A file pointer resource of the log file.
*/
private $fileHandle;
/**
* Since the Singleton's constructor is called only once, just a single file
* resource is opened at all times.
*
* Note, for the sake of simplicity, we open the console stream instead of
* the actual file here.
*/
protected function __construct()
{
$this->fileHandle = fopen('php://stdout', 'w');
}
/**
* Write a log entry to the opened file resource.
*/
public function writeLog(string $message): void
{
$date = date('Y-m-d');
fwrite($this->fileHandle, "$date: $message\n");
}
/**
* Just a handy shortcut to reduce the amount of code needed to log messages
* from the client code.
*/
public static function log(string $message): void
{
$logger = static::getInstance();
$logger->writeLog($message);
}
}
/**
* Applying the Singleton pattern to the configuration storage is also a common
* practice. Often you need to access application configurations from a lot of
* different places of the program. Singleton gives you that comfort.
*/
class Config extends Singleton
{
private $hashmap = [];
public function getValue(string $key): string
{
return $this->hashmap[$key];
}
public function setValue(string $key, string $value): void
{
$this->hashmap[$key] = $value;
}
}
/**
* The client code.
*/
Logger::log("Started!");
// Compare values of Logger singleton.
$l1 = Logger::getInstance();
$l2 = Logger::getInstance();
if ($l1 === $l2) {
Logger::log("Logger has a single instance.");
} else {
Logger::log("Loggers are different.");
}
// Check how Config singleton saves data...
$config1 = Config::getInstance();
$login = "test_login";
$password = "test_password";
$config1->setValue("login", $login);
$config1->setValue("password", $password);
// ...and restores it.
$config2 = Config::getInstance();
if ($login == $config2->getValue("login") &&
$password == $config2->getValue("password")
) {
Logger::log("Config singleton also works fine.");
}
Logger::log("Finished!");
<?php
class Logger
{
private static $instances = array();
public static function getInstance($key)
{
if(!array_key_exists($key, self::$instances)) {
self::$instances[$key] = new self();
}
return self::$instances[$key];
}
// prevent creating multiple instances due to "private" constructor
private function __construct(){}
// prevent the instance from being cloned
private function __clone(){}
// prevent from being unserialized
private function __wakeup(){}
}
// usage
$firstInstance = Logger::getInstance('file');
$secondInstance = Logger::getInstance('email');